Erken Ergenlerde Dijital Oyun Bağımlılığı, Yürütücü İşlevler ve Dürtüsellik Arasındaki İlişki
Cilt 11 Sayı 28 kapak
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Anahtar Kelimeler

Video oyun bağımlılığı
dikkat
dürtü kontrolü
bilişsel esneklik
erken ergenlik

Nasıl Atıf Yapılır

Erken Ergenlerde Dijital Oyun Bağımlılığı, Yürütücü İşlevler ve Dürtüsellik Arasındaki İlişki. (2023). Nesne Psikoloji Dergisi, 11(28), 188-198. https://doi.org/10.7816/nesne-11-28-02

Öz

Bu çalışmanın amacı, erken ergenlerde dijital oyun bağımlılığı, yürütücü işlevlerin üç bileşeni (set değiştirme/zihinsel esneklik, ketleme ve çalışma belleği) ve dürtüsellik arasındaki ilişkiyi incelemektir. Araştırmanın örneklemini 6. (%55,1) ve 7. (%44,9) sınıf ortaokul öğrencileri (36 kız, 62 erkek) oluşturmuştur. Öğrencilerin yaş ortalaması 12,35 (SS = .75; yaş aralığı, 10-14) olarak belirlenmiştir. Dijital oyun bağımlılığı, inhibisyon, kurulumu değiştirme, çalışma belleği ve dürtüsellik sırasıyla Dijital Oyun Bağımlılığı Ölçeği, Stroop Testi TBAG Formu, İz Sürme Testi, Wechsler Bellek Ölçeği-III Harf-Sayı Sıralama Alt Testi ve Barratt Dürtüsellik Ölçeğinin Kısa Formu ile ölçülmüştür. Korelasyon analizi sonuçlarına göre, dijital oyun bağımlılığı arttıkça seçici ve karmaşık dikkat, inhibisyon, kurulumu değiştirme ve dürtü kontrolü azalmaktadır. Dijital oyun bağımlılığı ile çalışma belleği arasında anlamlı bir ilişki bulunmamıştır. Korelasyon analizi sonuçlarıyla tutarlı olarak yapısal eşitlik modeli sonuçları da, dijital oyun bağımlılığının inhibisyon, kurulumu değiştirme ve dürtüselliği anlamlı olarak yordadığını göstermiştir [x2 (15, N = 98) = 7.476, p > 0.5; x2/df = 1.246; RMSEA = 0.050; CFI = 0.95; GFI = 0.97]. Sonuç olarak, çocuklarda dürtülerin kontrol edilmesi ve üst düzey bilişsel becerilerin geliştirilmesi için dijital oyun bağımlılığının kontrol altına alınması gerektiği söylenebilir.

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